This commit is contained in:
lucasdpt
2026-06-14 02:07:47 +02:00
parent 398e1e6ddf
commit 0129d81bd4
2475 changed files with 553889 additions and 553884 deletions
+21 -21
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[General]
#Global toggle for controlling rainbow detail.
globalDetailOverride = false
#If set to true, then the configs will update every mod update. Set to false if you want to manage config changes yourself.
globalShouldAutoUpdate = true
#How high of a resolution should the rainbow render in? Lower value = lower resolution and quality but more FPS.
# Default: 150
# Range: > 0
rainbowDetail = 150
#How high of a fidelity should the rainbow gradient layers have? Lower value = less gradient layers but more FPS.
# Default: 32
# Range: > 1
rainbowColorDetail = 32
#Brightness multiplier value added to the colors of the rainbow. 0 = no change, 1 = fully white.
# Default: 0.25
# Range: 0.0 ~ 1.0
rainbowBrightnessIncreaseFactor = 0.25
#Sun rotation.
# Default: 39.0
# Range: -360.0 ~ 360.0
sunRotation = 39.0
[General]
#Global toggle for controlling rainbow detail.
globalDetailOverride = false
#If set to true, then the configs will update every mod update. Set to false if you want to manage config changes yourself.
globalShouldAutoUpdate = true
#How high of a resolution should the rainbow render in? Lower value = lower resolution and quality but more FPS.
# Default: 150
# Range: > 0
rainbowDetail = 150
#How high of a fidelity should the rainbow gradient layers have? Lower value = less gradient layers but more FPS.
# Default: 32
# Range: > 1
rainbowColorDetail = 32
#Brightness multiplier value added to the colors of the rainbow. 0 = no change, 1 = fully white.
# Default: 0.25
# Range: 0.0 ~ 1.0
rainbowBrightnessIncreaseFactor = 0.25
#Sun rotation.
# Default: 39.0
# Range: -360.0 ~ 360.0
sunRotation = 39.0