This commit is contained in:
lucasdpt
2026-06-14 02:07:47 +02:00
parent 398e1e6ddf
commit 0129d81bd4
2475 changed files with 553889 additions and 553884 deletions
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# If enabled, displays a toast notification when another player rings one of your doorbells.
# Valid values: true, false
doorbellNotification = true
# The maximum distance that electricity nodes and connections can be seen by the camera.
# Valid range: 1 to 128 (inclusive)
electricityViewDistance = 48
# If enabled, shows an overlay on the HUD to help with cutting board slicing and combining recipes.
# Note: This is an experimental feature.
# Valid values: true, false
showCuttingBoardHelper = false
# The maximum speed the ceiling fan will spin when powered. This is visual only and does not affect damage.
# Valid range: 1 to 50 (inclusive)
ceilingFanMaxSpeed = 50.0
# Experimental options
[experimental]
# This config option is only if you have a shaders mod install, like Iris or Optifine.
# If enabled, this will fix an issue where if an entity with the glow effect is in view
# that it prevents electricity links and nodes from rendering. It may not fix 100% for
# every shader pack.
# WARNING: This will break the entity glow effect, this may or may not be a problem for you.
# Valid values: true, false
electricityShadersFix = false
# If enabled, displays a toast notification when another player rings one of your doorbells.
# Valid values: true, false
doorbellNotification = true
# The maximum distance that electricity nodes and connections can be seen by the camera.
# Valid range: 1 to 128 (inclusive)
electricityViewDistance = 48
# If enabled, shows an overlay on the HUD to help with cutting board slicing and combining recipes.
# Note: This is an experimental feature.
# Valid values: true, false
showCuttingBoardHelper = false
# The maximum speed the ceiling fan will spin when powered. This is visual only and does not affect damage.
# Valid range: 1 to 50 (inclusive)
ceilingFanMaxSpeed = 50.0
# Experimental options
[experimental]
# This config option is only if you have a shaders mod install, like Iris or Optifine.
# If enabled, this will fix an issue where if an entity with the glow effect is in view
# that it prevents electricity links and nodes from rendering. It may not fix 100% for
# every shader pack.
# WARNING: This will break the entity glow effect, this may or may not be a problem for you.
# Valid values: true, false
electricityShadersFix = false