fix eol
This commit is contained in:
+48
-48
@@ -1,48 +1,48 @@
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# File Specification: https://gist.github.com/Shadows-of-Fire/88ac714a758636c57a52e32ace5474c1
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#
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general {
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# The chance for a skull shard to drop. 1 = 100%, 0.5 = 50%, etc
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# Default: 1.0; Range: [0.0 ~ 1.0]
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S:"Shard Drop Chance"=1.0
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# If skeletons in ALL biomes are converted, instead of just the nether.
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# Default: false
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B:"Convert All Biomes"=false
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# The chance for skeletons to be converted in all biomes, when enabled. 1 = 100%, 0.5 = 50%, etc
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# Default: 0.15; Range: [0.0 ~ 1.0]
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S:"All Biomes Chance"=0.15
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# If stone swords and other trash are removed from wither skeleton drop tables.
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# Default: true
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B:"Delete Swords"=true
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# If converted skeletons receive bows (Wither Skeletons always shoot flaming arrows).
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# Default: true
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B:"Give Bows"=true
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}
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blades {
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# [Unsynced]
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# [Requires Restart]
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# The durability of immolation blades.
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# Default: 4096; Range: [1 ~ 65536]
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I:Durability=4096
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# [Unsynced]
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# [Requires Restart]
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# The attack damage of immolation blades. This is a modifier, so the real value is always 1 higher.
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# Default: 11.0; Range: [1.0 ~ 4096.0]
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S:"Attack Damage"=11.0
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# [Unsynced]
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# [Requires Restart]
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# The attack speed of immolation blades. This is a modifier, so the real value is a bit different.
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# Default: -2.0; Range: [-4096.0 ~ 4096.0]
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S:"Attack Speed"=-2.0
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}
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# File Specification: https://gist.github.com/Shadows-of-Fire/88ac714a758636c57a52e32ace5474c1
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#
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general {
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# The chance for a skull shard to drop. 1 = 100%, 0.5 = 50%, etc
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# Default: 1.0; Range: [0.0 ~ 1.0]
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S:"Shard Drop Chance"=1.0
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# If skeletons in ALL biomes are converted, instead of just the nether.
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# Default: false
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B:"Convert All Biomes"=false
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# The chance for skeletons to be converted in all biomes, when enabled. 1 = 100%, 0.5 = 50%, etc
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# Default: 0.15; Range: [0.0 ~ 1.0]
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S:"All Biomes Chance"=0.15
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# If stone swords and other trash are removed from wither skeleton drop tables.
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# Default: true
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B:"Delete Swords"=true
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# If converted skeletons receive bows (Wither Skeletons always shoot flaming arrows).
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# Default: true
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B:"Give Bows"=true
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}
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blades {
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# [Unsynced]
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# [Requires Restart]
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# The durability of immolation blades.
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# Default: 4096; Range: [1 ~ 65536]
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I:Durability=4096
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# [Unsynced]
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# [Requires Restart]
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# The attack damage of immolation blades. This is a modifier, so the real value is always 1 higher.
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# Default: 11.0; Range: [1.0 ~ 4096.0]
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S:"Attack Damage"=11.0
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# [Unsynced]
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# [Requires Restart]
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# The attack speed of immolation blades. This is a modifier, so the real value is a bit different.
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# Default: -2.0; Range: [-4096.0 ~ 4096.0]
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S:"Attack Speed"=-2.0
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}
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