feat: initial commit
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#Changing armor values requires world restart
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[ArmorConfig.allthemodium]
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#Allthemodium's Armor Values, in the form of [boots, leggings, chestplate, helmet]. Default: [4, 7, 9, 4]
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armorValues = [4, 7, 9, 4]
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#Allthemodium's Armor Toughness. Default: 4
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toughness = 4
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#Allthemodium's Knockback Resistance. Default: 0.0
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knockbackResistance = 0.0
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#Allthemodium's Max Mana. Default: 200
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maxMana = 200
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#Allthemodium's Spell Power. Default: 0.2 (+20%)
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spellPower = 0.2
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#Allthemodium's Mana Regen. Default: 0.05
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manaRegen = 0.05
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#Allthemodium's Helmet Prevents Drowning. Default: true
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helmetPreventsDrowning = true
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#Allthemodium's Helmet Prevents Elytra Damage. Default: true
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helmetPreventsElytraDamage = true
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#Allthemodium's Chestplate Prevents Fire Damage. Default: true
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chestplatePreventsFire = true
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#Allthemodium's Chestplate Prevents Dragon Breath. Default: false
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chestplatePreventsDragonBreath = false
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#Allthemodium's Leggings Prevent Wither. Default: false
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leggingsPreventWither = false
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#Allthemodium's Leggings Prevent Levitation. Default: false
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leggingsPreventLevitation = false
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#Allthemodium's Boots Prevent Fall Damage. Default: true
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bootsPreventFallDamage = true
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#Allthemodium's Armor makes Piglins Neutral (like gold armor). Default: true
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makesPiglinsNeutral = true
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[ArmorConfig.vibranium]
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#Vibranium's Armor Values, in the form of [boots, leggings, chestplate, helmet]. Default: [6, 9, 11, 6]
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armorValues = [6, 9, 11, 6]
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#Vibranium's Armor Toughness. Default: 5
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toughness = 5
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#Vibranium's Knockback Resistance. Default: 0.0
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knockbackResistance = 0.0
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#Vibranium's Max Mana. Default: 325
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maxMana = 325
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#Vibranium's Spell Power. Default: 0.3 (+30%)
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spellPower = 0.3
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#Vibranium's Mana Regen. Default: 0.1
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manaRegen = 0.1
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#Vibranium's Helmet Prevents Drowning. Default: true
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helmetPreventsDrowning = true
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#Vibranium's Helmet Prevents Elytra Damage. Default: true
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helmetPreventsElytraDamage = true
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#Vibranium's Chestplate Prevents Fire Damage. Default: true
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chestplatePreventsFire = true
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#Vibranium's Chestplate Prevents Dragon Breath. Default: false
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chestplatePreventsDragonBreath = false
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#Vibranium's Leggings Prevent Wither. Default: true
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leggingsPreventWither = true
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#Vibranium's Leggings Prevent Levitation. Default: false
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leggingsPreventLevitation = false
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#Vibranium's Boots Prevent Fall Damage. Default: true
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bootsPreventFallDamage = true
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#Vibranium's Armor makes Piglins Neutral (like gold armor). Default: true
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makesPiglinsNeutral = true
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[ArmorConfig.unobtainium]
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#Unobtainium's Armor Values, in the form of [boots, leggings, chestplate, helmet]. Default: [8, 11, 13, 8]
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armorValues = [8, 11, 13, 8]
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#Unobtainium's Armor Toughness. Default: 6
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toughness = 6
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#Unobtainium's Knockback Resistance. Default: 0.0
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knockbackResistance = 0.0
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#Unobtainium's Max Mana. Default: 450
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maxMana = 450
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#Unobtainium's Spell Power. Default: 0.4 (+40%)
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spellPower = 0.4
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#Unobtainium's Mana Regen. Default: 0.15
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manaRegen = 0.15
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#Unobtainium's Helmet Prevents Drowning. Default: true
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helmetPreventsDrowning = true
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#Unobtainium's Helmet Prevents Elytra Damage. Default: true
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helmetPreventsElytraDamage = true
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#Unobtainium's Chestplate Prevents Fire Damage. Default: true
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chestplatePreventsFire = true
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#Unobtainium's Chestplate Prevents Dragon Breath. Default: true
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chestplatePreventsDragonBreath = true
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#Unobtainium's Leggings Prevent Wither. Default: true
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leggingsPreventWither = true
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#Unobtainium's Leggings Prevent Levitation. Default: true
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leggingsPreventLevitation = true
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#Unobtainium's Boots Prevent Fall Damage. Default: true
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bootsPreventFallDamage = true
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#Unobtainium's Armor makes Piglins Neutral (like gold armor). Default: true
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makesPiglinsNeutral = true
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