feat: initial commit
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#Structure spawning
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[structures]
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#Should CTOV small village generates?
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generatesmallVillage = true
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#Should CTOV medium village generates?
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generatemediumVillage = true
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#Should CTOV large village generates?
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generatelargeVillage = true
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#Should CTOV Pillager Outpost generates?
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generatePillagerOutpost = true
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#Which villages should generate
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enabledVillages = ["beach", "christmas", "desert", "desert_oasis", "dark_forest", "jungle", "jungle_tree", "mesa", "mesa_fortified", "mountain", "mountain_alpine", "mushroom", "plains", "plains_fortified", "savanna", "savanna_na", "snowy_igloo", "swamp", "swamp_fortified", "taiga", "taiga_fortified"]
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#Which pillager outpost should generates
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enabledpillageroutpost = ["beach", "dark_forest", "desert", "jungle", "badlands", "mountain", "plains", "savanna", "snowy", "swamp", "taiga"]
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#Structure spawning frequency
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[weights]
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#CTOV small village spawn chances
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# Default: 10
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# Range: > 0
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smallVillageWeight = 10
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#CTOV medium village spawn chance
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# Default: 4
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# Range: > 0
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mediumVillageWeight = 4
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#CTOV large village spawn chance
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# Default: 1
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# Range: > 0
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largeVillageWeight = 1
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#CTOV Pillager Outpost spawn chance
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# Default: 1
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# Range: > 0
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PillagerOutpostWeight = 1
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