feat: initial commit

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lucasdpt
2026-06-14 01:24:29 +02:00
commit 0d40f88ab2
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#General settings
[general]
#How many ticks that the count cache is kept alive. This is used to avoid recalculating the cache every tick. Use 0 to recalculate every tick.
# Default: 10
# Range: 0 ~ 10000
cacheRetentionTicks = 10
#The radius that is used for player specific conditions (to find the nearest player)
# Default: 100
# Range: 1 ~ 10000
perPlayerRadius = 100