feat: initial commit

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lucasdpt
2026-06-14 01:24:29 +02:00
commit 0d40f88ab2
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#Blueprint related settings
[blueprint]
#Affects all previews
[blueprint.renderer]
#If disabled show placeholders as normal blocks, if enabled render: any (light) -> nothing, fluid (blue) -> dimension default fluid, solid (brown) -> worldgen block, tag (transparent) -> content block. Fluid and solid only work in singleplayer/for LAN owner, else it's just best guess. Currently without auto-updating [Default: false]
render_placeholders_nice = false
#Enabling this will send most of your active previews to nearby players [Default: false]
share_previews = false
#Once enabled you will see previews from other players within sensible distance [Default: false]
see_shared_previews = false
#-1 for same as current vanilla world, 0 to 15 (min to max) for static light level [Default: 15, min: -1, max: 15]
# Default: 15
# Range: -1 ~ 15
light_level = 15
#From 0 (transparent) to 1 (opaque). ALPHA FEATURE, reported bugs may not receive fix. (Minus values also mean disabled) [Default: -1.0, min: -1.0, max: 1.0]
# Default: -1.0
# Range: -1.0 ~ 1.0
transparency = -1.0
#All configuration items related to the core gameplay
[gameplay]
#Sneak+scroll on the hotbar switches scan tool slots [Default: false]
scan_tool_scrolling = false