feat: initial commit
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#How long the delay is between breaking another block with an actuator without letting go of the `Destroy` hotkey.
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# Default: 2
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# Range: 0 ~ 5
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actuator_pickup_delay = 2
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[Visuals]
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#How fast a ui should change states each tick (example between two colors)
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# Default: 0.015
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# Range: 0.001 ~ 4.0
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ui_interpolation_rate = 0.015
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#The unit that should be displayed when measuring fluids. Buckets, Liters, and Units are interchangeable.
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#Allowed Values: Buckets, Liters, Units
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fluid_unit = "Buckets"
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#Used primarily for debugging or pack creation. May not be ideal to have turned on when playing the game or publishing a pack.
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["Debug Settings"]
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#Show item tags in the tooltip of an item, when using advanced tooltips (F3 + h).
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show_item_tags = false
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#Play a ding and print a message upon successful reload
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show_reload_message = true
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#Display recipes that would otherwise be hidden to the player in a recipe viewer
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show_hidden_recipes = false
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#To help isolate the number of blockstates each mod adds. Only turn this on if you are building a pack and wanting to help debug the amount of blocks your client has. (This runs at level join)
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show_blockstate_counts = false
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