#Changing armor values requires world restart [ArmorConfig.allthemodium] #Allthemodium's Armor Values, in the form of [boots, leggings, chestplate, helmet]. Default: [4, 7, 9, 4] armorValues = [4, 7, 9, 4] #Allthemodium's Armor Toughness. Default: 4 toughness = 4 #Allthemodium's Knockback Resistance. Default: 0.0 knockbackResistance = 0.0 #Allthemodium's Max Mana. Default: 200 maxMana = 200 #Allthemodium's Spell Power. Default: 0.2 (+20%) spellPower = 0.2 #Allthemodium's Mana Regen. Default: 0.05 manaRegen = 0.05 #Allthemodium's Helmet Prevents Drowning. Default: true helmetPreventsDrowning = true #Allthemodium's Helmet Prevents Elytra Damage. Default: true helmetPreventsElytraDamage = true #Allthemodium's Chestplate Prevents Fire Damage. Default: true chestplatePreventsFire = true #Allthemodium's Chestplate Prevents Dragon Breath. Default: false chestplatePreventsDragonBreath = false #Allthemodium's Leggings Prevent Wither. Default: false leggingsPreventWither = false #Allthemodium's Leggings Prevent Levitation. Default: false leggingsPreventLevitation = false #Allthemodium's Boots Prevent Fall Damage. Default: true bootsPreventFallDamage = true #Allthemodium's Armor makes Piglins Neutral (like gold armor). Default: true makesPiglinsNeutral = true [ArmorConfig.vibranium] #Vibranium's Armor Values, in the form of [boots, leggings, chestplate, helmet]. Default: [6, 9, 11, 6] armorValues = [6, 9, 11, 6] #Vibranium's Armor Toughness. Default: 5 toughness = 5 #Vibranium's Knockback Resistance. Default: 0.0 knockbackResistance = 0.0 #Vibranium's Max Mana. Default: 325 maxMana = 325 #Vibranium's Spell Power. Default: 0.3 (+30%) spellPower = 0.3 #Vibranium's Mana Regen. Default: 0.1 manaRegen = 0.1 #Vibranium's Helmet Prevents Drowning. Default: true helmetPreventsDrowning = true #Vibranium's Helmet Prevents Elytra Damage. Default: true helmetPreventsElytraDamage = true #Vibranium's Chestplate Prevents Fire Damage. Default: true chestplatePreventsFire = true #Vibranium's Chestplate Prevents Dragon Breath. Default: false chestplatePreventsDragonBreath = false #Vibranium's Leggings Prevent Wither. Default: true leggingsPreventWither = true #Vibranium's Leggings Prevent Levitation. Default: false leggingsPreventLevitation = false #Vibranium's Boots Prevent Fall Damage. Default: true bootsPreventFallDamage = true #Vibranium's Armor makes Piglins Neutral (like gold armor). Default: true makesPiglinsNeutral = true [ArmorConfig.unobtainium] #Unobtainium's Armor Values, in the form of [boots, leggings, chestplate, helmet]. Default: [8, 11, 13, 8] armorValues = [8, 11, 13, 8] #Unobtainium's Armor Toughness. Default: 6 toughness = 6 #Unobtainium's Knockback Resistance. Default: 0.0 knockbackResistance = 0.0 #Unobtainium's Max Mana. Default: 450 maxMana = 450 #Unobtainium's Spell Power. Default: 0.4 (+40%) spellPower = 0.4 #Unobtainium's Mana Regen. Default: 0.15 manaRegen = 0.15 #Unobtainium's Helmet Prevents Drowning. Default: true helmetPreventsDrowning = true #Unobtainium's Helmet Prevents Elytra Damage. Default: true helmetPreventsElytraDamage = true #Unobtainium's Chestplate Prevents Fire Damage. Default: true chestplatePreventsFire = true #Unobtainium's Chestplate Prevents Dragon Breath. Default: true chestplatePreventsDragonBreath = true #Unobtainium's Leggings Prevent Wither. Default: true leggingsPreventWither = true #Unobtainium's Leggings Prevent Levitation. Default: true leggingsPreventLevitation = true #Unobtainium's Boots Prevent Fall Damage. Default: true bootsPreventFallDamage = true #Unobtainium's Armor makes Piglins Neutral (like gold armor). Default: true makesPiglinsNeutral = true