{ // Welcome to Mo'Structures Config! // // Take a break, rest a while, enjoy the scenery! :) // // Using this config, you can: // - Prevent structures from generating by de-activating them. // - Modify values used in calculating structure locations to modify their chance to generate. // // You can modify the biomes these structures spawn in through datapacks. // // Structures use two numbers to determine structure locations: // - Separation is the minimum chunk distance between structures of that type. // - Spacing is the average chunk distance between structures of that type. // Modifying these values can shift the chances a structure generates. // // If you have any questions, please join my discord available in our CurseForge page. "structureConfigEntries": { "villager_tower": { "activated": true, "separation": 16, "spacing": 26 }, "lighthouse": { "activated": true, "separation": 14, "spacing": 24 }, "air_balloon": { "activated": true, "separation": 12, "spacing": 22 }, "killer_bunny_castle": { "activated": true, "separation": 22, "spacing": 32 }, "jungle_pyramid": { "activated": true, "separation": 22, "spacing": 25 }, "abandoned_church": { "activated": true, "separation": 20, "spacing": 33 }, "sphinx": { "activated": true, "separation": 16, "spacing": 24 }, "barn_house": { "activated": true, "separation": 16, "spacing": 32 }, "pillager_mines": { "activated": true, "separation": 27, "spacing": 40 }, "pirate_ship": { "activated": true, "separation": 16, "spacing": 32 }, "tavern": { "activated": true, "separation": 16, "spacing": 26 }, "moai": { "activated": true, "separation": 15, "spacing": 17 }, "the_castle_in_the_sky": { "activated": true, "separation": 22, "spacing": 32 }, "ice_tower": { "activated": true, "separation": 20, "spacing": 28 }, "villager_market": { "activated": true, "separation": 16, "spacing": 32 }, "big_pyramid": { "activated": true, "separation": 25, "spacing": 32 }, "pillager_factory": { "activated": true, "separation": 16, "spacing": 34 } } }