#How long the delay is between breaking another block with an actuator without letting go of the `Destroy` hotkey. # Default: 2 # Range: 0 ~ 5 actuator_pickup_delay = 2 [Visuals] #How fast a ui should change states each tick (example between two colors) # Default: 0.015 # Range: 0.001 ~ 4.0 ui_interpolation_rate = 0.015 #The unit that should be displayed when measuring fluids. Buckets, Liters, and Units are interchangeable. #Allowed Values: Buckets, Liters, Units fluid_unit = "Buckets" #Used primarily for debugging or pack creation. May not be ideal to have turned on when playing the game or publishing a pack. ["Debug Settings"] #Show item tags in the tooltip of an item, when using advanced tooltips (F3 + h). show_item_tags = false #Play a ding and print a message upon successful reload show_reload_message = true #Display recipes that would otherwise be hidden to the player in a recipe viewer show_hidden_recipes = false #To help isolate the number of blockstates each mod adds. Only turn this on if you are building a pack and wanting to help debug the amount of blocks your client has. (This runs at level join) show_blockstate_counts = false