[General] #The maximum stacksize for heart canisters, also the maximum amount of full hearts you can get per heart container type # Default: 10 # Range: 0 ~ 99 heartStackSize = 10 #How often do wither bones Drop? (1.0 = 100 % and 0.0 means 0%) # Default: 0.18 # Range: 0.0 ~ 1.0 boneDropRate = 0.18 #How often do echo shards drop from Warden? (1.0 = 100 % and 0.0 means 0%) # Default: 0.5 # Range: 0.0 ~ 1.0 echoShardDropRate = 0.5 #Chance for the Soul Heart to return a Blue Heart Canister after being broken # Default: 1.0 # Range: 0.0 ~ 1.0 soulHeartReturnChance = 1.0 ["Heart Patches"] #Heal amounts are in half-hearts (e.g. 2 = 1 full heart) #Amount of health restored by the Red Heart Patch # Default: 2 # Range: > 0 redPatchHealAmount = 2 #Amount of health restored by the Yellow Heart Patch # Default: 6 # Range: > 0 yellowPatchHealAmount = 6 #Amount of health restored by the Green Heart Patch # Default: 10 # Range: > 0 greenPatchHealAmount = 10 #Amount of health restored by the Blue Heart Patch # Default: 20 # Range: > 0 bluePatchHealAmount = 20 #Cooldowns are in seconds #Cooldown in seconds for the Red Heart Patch # Default: 5 # Range: > 0 redPatchCooldown = 5 #Cooldown in seconds for the Yellow Heart Patch # Default: 10 # Range: > 0 yellowPatchCooldown = 10 #Cooldown in seconds for the Green Heart Patch # Default: 20 # Range: > 0 greenPatchCooldown = 20 #Cooldown in seconds for the Blue Heart Patch # Default: 30 # Range: > 0 bluePatchCooldown = 30