#Structure spawning [structures] #Should CTOV small village generates? generatesmallVillage = true #Should CTOV medium village generates? generatemediumVillage = true #Should CTOV large village generates? generatelargeVillage = true #Should CTOV Pillager Outpost generates? generatePillagerOutpost = true #Which villages should generate enabledVillages = ["beach", "christmas", "desert", "desert_oasis", "dark_forest", "jungle", "jungle_tree", "mesa", "mesa_fortified", "mountain", "mountain_alpine", "mushroom", "plains", "plains_fortified", "savanna", "savanna_na", "snowy_igloo", "swamp", "swamp_fortified", "taiga", "taiga_fortified"] #Which pillager outpost should generates enabledpillageroutpost = ["beach", "dark_forest", "desert", "jungle", "badlands", "mountain", "plains", "savanna", "snowy", "swamp", "taiga"] #Structure spawning frequency [weights] #CTOV small village spawn chances # Default: 10 # Range: > 0 smallVillageWeight = 10 #CTOV medium village spawn chance # Default: 4 # Range: > 0 mediumVillageWeight = 4 #CTOV large village spawn chance # Default: 1 # Range: > 0 largeVillageWeight = 1 #CTOV Pillager Outpost spawn chance # Default: 1 # Range: > 0 PillagerOutpostWeight = 1