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OFModpack/config/ars_technica-common.toml
lucasdpt 0129d81bd4 fix eol
2026-06-14 02:07:47 +02:00

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TOML

#Adjust these variables for Technomancer armor settings
[Technomancer]
#Max mana bonus for each armor piece
# Default: 100
# Range: 0 ~ 10000
armorMaxMana = 100
#Mana regen bonus for each armor piece
# Default: 4
# Range: 0 ~ 100
armorManaRegen = 4
#If enabled, schematic cannons will fire faster when players wearing the full Technomancer set are nearby schematic cannons
schematicCannonSpeedBoostEnabled = true
#Range for above-mentioned perk, if enabled.
schematicCannonSpeedBoostRange = 8.0
#Adjust these variables for block settings
[Blocks]
#Determines the multiplier used in the cost for generating rotation, defaults to 4.0
# Default: 4.0
# Range: 0.0 ~ 100.0
sourceMotorSpeedToSourceMultiplier = 4.0
#Logic related to Fuse
["Glyph - Fuse"]
fluidCanBePlaced = true
fluidSourcesCanBePlaced = true
# Default: 16
# Range: 1 ~ 256
fluidMaxPlacementsPerFuse = 16
#Entity tweakable (Wrench) cooldown settings for source relays and spell runes
["Entity cooldown"]
# Default: 5
# Range: 0 ~ 40
runeMinCooldown = 5
# Default: 600
# Range: 40 ~ 6000
runeMaxCooldown = 600
# Default: 5
# Range: 0 ~ 40
relayMinCooldown = 5
# Default: 600
# Range: 40 ~ 6000
relayMaxCooldown = 600
#Transmutation Turret settings
["Transmutation Turret"]
#Source cost multiplier for transmutation turret, defaults to 2.0
# Default: 2.0
# Range: 0.1 ~ 10.0
transmutationTurretSourceCostMultiplier = 2.0
#Obliterate settings
["Glyph - Obliterate"]
# Default: 0.15
# Range: 0.0 ~ 5.0
obliterateFortuneBaseChance = 0.15